![]() There are other cool, thematic differences. Likewise, you’ll never benefit from the hefty bonuses that having a population with high morale can give you. Ghoul units don’t regenerate hit points over time, so you’ll have to sprinkle reanimator units throughout your forces to keep them battle-ready. That’s a pretty powerful ability, so as you might imagine it doesn’t come without a price. His population is made up of undead ghouls rather than living troops, and therefore he neatly sidesteps the need to worry about keeping them happy. The Necromancer solves this problem by killing everybody. Unhappy populations would become liabilities in the field, where a simple, well-placed despair spell could cause them to cower in terror, making them pitifully easy targets for enemy troops. ![]() ![]() ![]() Previously in Age of Wonders 3, morale was a key mechanic to consider. Take the brand new Necromancer class, for example.
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